Hello I'm Pedro 👋

Software developer

Android Game

Test on PlayStore

This game consists of 2 different games. The initial menu is compounded of 2 fragments where can be selected the type of game and level of dificulty:

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Initial menu

In the first game, the player has to avoid the red balls and pick the rest balls so that the highest score can be made out. If the kid figure is not caught, balls will speed up.

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Game 1

In the second game, the player has to get all drops to avoid drowning, every drop raises the score in 1. If a drop is not gotten, a life is lost and the water level grows.

Game screens

Game screens

Once 3 lifes have been lost, an outline of the score is shown where we can play again or go to statistics.

Outline

Outline

In statistics, data of each game are shown from sqlite file:

Statistics

Statistics

In the overflow menu, there are options to sort statistics by score, time or date as well as records removal or edition:

Statistics

Statistics

That screen displays a menu to let the player change game or go to maps option:

Statistics

Statistics

The game change unfolds an option dialog:

Dialog

Dialog

The option score begins with a dialog asking for saving the last score in googlemaps or watching stored scores:

Score dialog

Score dialog

If the last score is stored, a map with the new mark will pop up (a latlng object is stored in sqlite DB):

Map

Map

Checking stored scores will show all marked scores up to that moment:

Map

Map

Every time a new game is ended, the game will create a new notification where the player can opt out to play again:

Notification

Notification

Code